Game creation platform
Soulstack Studio
Status: In developmentMake games in your browser, then ship them as links.
A complete browser-based game studio: a visual editor, an animation studio, server-authoritative multiplayer, and one-click hosting. Nothing to install, for you or your players.
Soulstack Studio
Game creation platform
The platform
Everything between idea and play URL
Four pillars carry every game, from the first placed prop to the published URL. The editor is the game, paused: you build, pose and play-test in the same running world, then publish from the same place.
- Author whole worlds in the scene, with no rebuilds
- Pose a rigged character with 45 ready-made clips
- Server-authoritative multiplayer, run on Soulstack servers
- Publish to a live, versioned URL in one click
- Visual editor
- Animation studio
- Realtime multiplayer
- Hosting and publishing
How it works
From a blank project to a playable link
Start blank in 2D or 3D and the whole studio adapts. Edit the world, pose characters and upload assets, then hit play and walk it yourself. One more click puts the game live at its own sstk.studio address.
- Start blank in 2D or 3D, all in the browser
- Play-test in place before you publish
- Every published version kept, restore instant
- Create a project
- Build and play-test
- Publish to a URL
Made on the platform
Sunder, built on Soulstack Studio
Sunder is our own browser tactical shooter, built on Soulstack Studio and running on the same engine and server-authoritative multiplayer any creator can use. Precise gunplay decides fights, hand-cast abilities called Casts shape the space, and round-based Rift Core objectives decide the match, with two sides, Incursors and Wardens, attacking and defending. It is in active development.
- A competitive, round-based shooter that runs in the browser
- Attack and defend as Incursors and Wardens over Rift Core sites
- Proof of what the platform ships: real, server-authoritative multiplayer
- Browser tactical shooter
- Precise gunplay
- Hand-cast Casts
- Rift Core rounds
The platform
One stack, the whole game
A complete toolchain for making and shipping a browser game, with nothing to install for you or your players.
- 01
Visual editor
Place props, sculpt lighting and wire triggers in the running world. No mode switches, no rebuilds.
- 02
Animation studio
A rigged biped ships with every project, with 45 ready-made clips you can play back instantly.
- 03
Realtime multiplayer
Server-authoritative multiplayer built into the engine, with prediction and reconciliation for smooth play. Soulstack runs the servers.
- 04
Hosting and publishing
Publishing snapshots your project and puts it live at its own sstk.studio address, with versioned restores.
- 05
Runs in the browser
Nothing to install, for you or your players. It plays on anything with a browser.
- 06
In development
Studio is in active development. Public sign-ups are opening soon, and it stays free to start.
A closer look
Soulstack Studio in action
Make a game in your browser
Soulstack Studio is in active development. Explore the platform now, with public sign-ups opening soon.




